Slot Machine Plugin Rpg Maker Mv

This is a plugin that allows players to have the ability to select from
a collection of pictures.

SumRndmDde March 12, 2018 March 12, 2018 7 Comments on Translation Engine – MV Plugin This plugin does not have any dependencies. This plugin provides game developers with tools necessary to easily and effectively translate and localize all the text within their game.

Look at the code or download the Plugin:

Slot

Picture Choices
SumRndmDde

This is a plugin that allows players to have the ability to select from
a collection of pictures.


Where to Store the Pictures

All of the image files need to be stored in:

/img/SumRndmDde/choices/

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How to Set up Picture Choices

Within one of the slots for a Choice in a “Show Choices” event, use:

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picture[image-name]

For example, if you had an image called “Happy.png”, then you could do:

picture[Happy]

Using this, you can assign pictures to each choice.
Keep in mind if even one choice is set up like this, the entire choice
window will use the Picture Choices format.
I would HIGHLY recommend making every choice have an picture assigned to it.


Picture Choices Grid

By default, the grid used for the Picture Choices is based on the amount
of choices that are used.

For example:

2 Choices – 2 Columns | 1 Rows
3 Choices – 3 Columns | 1 Rows
4 Choices – 2 Columns | 2 Rows
5 Choices – 5 Columns | 1 Rows
6 Choices – 3 Columns | 2 Rows

However, say for example, you wish to set up a custom grid (like you may
wish to have 3 Rows for 3 Choices), you can use the Plugin Command:

SetPictureChoicesGrid [cols] [rows]

For example:

SetPictureChoicesGrid 1 3

If you wish to set it back to automatic mode, use the Plugin Command:

SetPictureChoicesGrid auto

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Screenshot:

This page lists all of the plugins I have written.

If you have any videos or tutorials that you would like me to add to any of these plugins, just send them to me and I will take a look.

Battle Enhancements

  • Counter After Hit – changes counterattack to hit target before counterattacking
  • Actor Battle Commands – provides a set of tools for managing your actors’ battle commands
  • Battle Command: Use Skill – allows you to create a command that executes skills directly
  • Elemental Negation – negate the amount of damage/recovery you receive from elemental skills
  • Battle Action Exp – gain Exp after every action in battle

Database Tools

Event Tools

  • Large Choices – Combines multiple show choice commands into a single, large list.
  • Conditional Choice Text – Allows you to dynamically set the text for each choice
    in your events.
  • Disabled Choice Conditions – disable individual choices using your own conditions
  • Hidden Choice Conditions – Allows you to hide choices with a simple event call
  • Hidden Shop Goods – provides commands to hide specific shop goods
  • Custom Page Conditions – Create your own page conditions
  • Battle Weather – Allows you to display weather effects during battle
  • Level Up Events – Fully customize what happens when an actor levels up using events
  • Common Event Queue – Allows you to reserve and execute multiple common events correctly
  • End Phase Triggers – execute more battle events before the victory or defeat sequences occur
  • Pre-Title Events – create an event to create a pre-title/splash screen.
  • Timer Pause – pause and resume the timer. Timer stays on screen when paused.
  • Game Over Events – create your own game over scenes using events
  • Sync Save Data – allows you to synchronize switches and variables between save files
  • Save Title – allows you to set the name that is shown in the save/load screen for each file
  • Self Variables – allows you to define your own variables for each event
  • Follower Event Touch – trigger a touch event when the event touches the follower
  • Event Trigger Labels – create events that can be triggered with different interactions
  • Common Event Buttons – execute a common event by pressing buttons

Animations

  • Change Battleback – allows you to change battlebacks during battle.

Shops

  • Shop Manager – core functionality for managing shops

Audio and Video

  • Easy Audio Looping – use a spreadsheet to create loop points for your music!

Rpg Maker Mv Plugin List

Actors and Parties

  • Inventory Core – core functionality for managing inventories
  • Multiple Inventories – provides functionality for switching and merging inventories
  • Custom Party Leader – custom actor as the leader. Doesn’t have to be in the party
  • Exp Tables – specify experience required per level using tables
  • Battle Exp Distribution – changes the amount of EXP that the enemies reward
  • Instance Actors – Manage custom actors during the game. These actors can be created during the game
  • Parameter Tables – Allows you to use spreadsheet software to maintain parameters for classes
  • Party Manager – Create and manage multiples parties in your game.
  • Guest Followers – add actors to your party that don’t participate in battle

Characters and Vehicles

States

  • Custom Death States – Additional states that should be considered “death” which
    will be used to trigger battle defeat or game over.
  • Toggle-able States – create states that will be removed when you try to add them again
  • Overriding States – create states that will remove other states when the state is added
  • Progressive States – create states that will add other states when automatically removed
  • Remove States on Action – remove states by number of actions performed
  • State Countdown Popup – displays a countdown above battler’s heads during battle
  • State Change Animations – play an animation when a state is added or removed
  • State Damage Modifiers – apply extra damage formulas when a state is active

Equipment Systems

  • Equip Slots Core – customize equip slots for each actor individually!
  • Weapon Damage – define custom weapon damage formulas that you can use in skills

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Enemies and Troops

  • Enemy Levels – add levels to your enemies
  • Enemy Classes – manage your enemies’ parameters using classes
  • Enemy Equips – allows you to give your enemies equips.
  • Sideview Actor Enemies – use side-view actors as enemy sprites
  • More Enemy Drops – Allows you to add more drops to an enemy and use percentage
    probabilities for drop chance.
  • Enemy Reinforcements – summon more enemies to battle, dynamically!
  • Random Encounter Events – run a common event during a random encounter!

Messages

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  • HMS: Message Pause Cursor – change the pause cursor in your message window
  • HMS: Choice Display Mode – customize the way choices are displayed

Scenes and Windows

  • Menu Music – set your own music to play when the menu is opened.
  • Placeholder Message Faces – set up message faces using placeholders that will be automatically replaced during the game
  • Party Switching Scene – add a scene to switch party members
  • Menu Command Manager – customize your party’s menu commands
  • Window Background Colors – customize the color of your windows
  • Window Background Designer – replace your windows with custom images

Skills, Items, and Actions

  • Double Cast State – create a state that will double the number of hits each skill makes
  • Formula Effects – define your own custom effects using formulas right in the database!
  • Effect Conditions – control whether an effect can be executed using formula conditions!